Ars longa, vita brevis, occasio praeceps, experimentum periculosum, iudicium difficile.
life is short, the art (craft/skill) long, opportunity fleeting, experiment treacherous, judgement difficult
There’s a quote I like from the movie Cowboys & Aliens. It’s about divine presence and intervention:
Well, surely you don’t expect the lord to do everything for you. … You gotta earn his presence. And then you gotta recognize it. And then you have to act on it.
It’s the same with experience, First you have to earn it, then you have to recognize it and then you have to act on it.
Even if you’re just a developer, a little product management will open your eyes.
I know, you think it’s all about marketing, and it is, sort of, but from time to time an article series like Practical Rules for Product Management makes it fun, even for non marketers. So, enjoy:
Moving slow lets you finish faster.
Asynchronous communication doesn’t make you less productive, it makes you more productive.
Meetings for the sake of meeting are just poison. They just take everybody out of their flow.
If people tell you that it’s important, it’s critical, it can’t wait, it’s high priority, take it with a grain of salt.
Few things in life are important or critical, people make them appear that way.
Anything worth doing, is worth doing right.
-Hunter S. Thompson
Three unfinished high impact ideas are nothing compared to a perfectly executed mediocre idea.
If you’ve seen anything built with Bootstrap you’ll know that the overall design is just beautiful.
Now, mix in that design mojo with the Popover functionality and you’ll get stunning and user-friendly forms like you’ve never had before. It’s so simple to implement and has such a great impact that I’m actually inclined to call this free end-user value. Read the rest of this entry »